Features
Player Profiles
Rich, detailed stat pages for every player on your server, organized into six tabs with visualizations, percentile badges, and rivalry data.
Profile Tabs
Player profiles use a horizontal tab bar (not a sidebar) to organize stats into focused sections. Each tab is designed to give a complete picture of one aspect of the player's activity.
Combat
PvP kills, deaths, KDR, headshot rate, longest shot, kill streak, weapon usage breakdown, and body hit map visualizations for hits given and received.
Survival
Zombie kills, animal kills, total playtime, average survival time, distance travelled, temperature events, and contamination zone exposure.
Activity
Session history, time-of-day activity patterns, daily/weekly trends, first and last seen dates, and connection frequency.
Social
Revives performed, blood transfusions given, handcuff events, nemesis card, and social interaction history.
Fun
Quirky stats like items consumed, structures placed, vehicles destroyed, fish caught, animals skinned, and crafting count.
Achievements
Progress across all 36 achievements with tier badges (Bronze, Silver, Gold, Platinum) and category breakdown.
Body Hit Map
The Combat tab features an SVG body silhouette with heat-gradient zones showing where a player tends to hit opponents and where they tend to get hit. Zones include head, torso, left arm, right arm, left leg, and right leg. The intensity of each zone is based on the percentage of total hits.
Weapon Usage
A breakdown of kills by weapon, displayed as a ranked bar chart. Shows the player's favourite weapon, total kills per weapon, and headshot rate per weapon. Weapon display names are resolved from DayZ class names.
Kill Trends & Death Causes
Time-series charts show kill and death trends over time. Death cause breakdown shows the proportion of deaths from PvP, zombies, animals, falls, starvation, dehydration, and other environmental causes.
Percentile Badges
Key stats display a percentile badge computed via PERCENT_RANK() across 14 stats. This lets players see how they compare to everyone else on the server. Badges are recomputed nightly in the batch job cycle.
Nemesis Card
If a player has an active nemesis rivalry, a card appears on their Social tab showing their rival, the kill/death breakdown between them, and the rivalry intensity. See the Nemesis System page for details.
Claiming Your Profile
Players can log in via Steam OpenID to claim their profile. Claimed profiles allow the player to set privacy preferences (hide from kill feed, hide from leaderboard) and personalize their display name. Unclaimed profiles are still fully functional but use the Steam display name at the time of last connection.